﻿<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<qin-rules language="en-us" ruleset="Default" 
           xmlns="uri:qintools:schemas:ruleset:v1"
           xmlns:h="http://www.w3.org/1999/xhtml">
  <aspects>
    <!-- 
      Maps aspects, internally referenced in English, to the target language name for that aspect. 
      -->
    <earth>Earth</earth>
    <fire>Fire</fire>
    <metal>Metal</metal>
    <water>Water</water>
    <wood>Wood</wood>
  </aspects>
  <skills>
    <skill>
      <name>Seduction</name>
      <description>
        <h:div>
          <h:p>Strict XHTML allowed for formatting.</h:p>
        </h:div>
      </description>
      <!-- references the name of an aspect defined in the aspects attribute -->
      <target-aspect>Fire</target-aspect>
    </skill>
  </skills>
  <items>
    <item>
      <name>Hairbrush</name>
      <cost>2</cost>
      <description>Strict XHTML allowed for formatting.</description>
    </item>
  </items>
  <weapons>
    <weapon>
      <name>Longsword</name>
      <cost>12</cost>
      <description>Strict XHTML allowed for formatting.</description>
      <!-- references the name of a skill defined in the skills element -->
      <required-skill>Fencing</required-skill>
      <damage>4</damage>
      <resilience>12</resilience>
      <!-- optional; if included, indicates weapon can be fired or thrown -->
      <range>
        <close>2</close>
        <medium>3</medium>
        <long>4</long>
        <extreme>6</extreme>
      </range>
    </weapon>
  </weapons>
  <armors>
    <armor>
      <name>Leather</name>
      <cost>7</cost>
      <description>Strict XHTML allowed for formatting.</description>
      <protection>4</protection>
      <resilience>14</resilience>
    </armor>
  </armors>
  <techniques>
    <technique>
      <name>Trap</name>
      <description>Strict XHTML allowed for formatting.</description>
      <allowed-at-skill-levels>
        <!-- specifies the skill levels at which the technique can be taken -->
        <skill>
          <!-- references the name of a skill defined in the skills attribute-->
          <name>Fencing</name>
          <level>1</level>
        </skill>
      </allowed-at-skill-levels>
    </technique>
  </techniques>
  <taos>
    <tao>
      <name>Desructive Breath</name>
      <description>Strict XHTML allowed for formatting.</description>
      <!-- Optional; specifies the Breath of Life Bonus the Tao provides, if any, at each level -->
      <life-bonus>
        <level>1</level>
        <normal>2</normal>
        <brusied>2</brusied>
        <lightly-injured>0</lightly-injured>
        <seriously-injured>0</seriously-injured>
        <fatally-injured>0</fatally-injured>
      </life-bonus>
    </tao>
  </taos>
  <magic-ways>
    <magic-way>
      <name>Internal Alchemy</name>
      <description>Strict XHTML allowed for formatting.</description>
      <required-skills>
        <!-- specifies all the skill levels that are required to study spells in this magical way -->
        <skill>
          <!-- references the name of a skill defined in the skills attribute-->
          <name>Fencing</name>
          <level>1</level>
        </skill>
      </required-skills>
    </magic-way>
  </magic-ways>
  <spells>
    <spell>
      <name>Internal Alchemy</name>
      <description>Strict XHTML allowed for formatting.</description>
      <!-- references the name of a magic way defined in the magic-ways attribute-->
      <magic-way>Internal Alchemy</magic-way>
      <!-- references the name of a skill defined in the skills attribute-->
      <required-skill-name>Fencing</required-skill-name>
      <requried-skill-level>1</requried-skill-level>
    </spell>
  </spells>
</qin-rules>
